Description
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8/16/24% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Position confidence
row: Confirmed (talentsforever.com JSON + foreverchanges.pro tier listing); column & arrow: Reported (explicit only in talentsforever.com data/priest.json)
Change notes
Large-hit trigger added. talentsforever marks 30% and 6 sec as fixed; the heal % is assumed linear (Classic 8/16/25%).